
Diageo challenged RPM to match their product photography with CG replacements. I was given CAD and artwork files as well as a physical sample of every bottle to recreate them in digital space. My desk looked like a cocktail bar.






3D World
Back in 2014 this was pretty cutting edge. Metals were awful in C4D, refraction took forever to render and high res renders took 17 hours on a top of the line Cheesegrater Mac, which was the envy of the entire retouching department. The standard renderer was pretty limited compared to today's GPU toolsets but I did like the displacement.


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